So GW dropped the teaser for Ulthwé. In short, everything gets a d6 roll of 6 save against wounds, including mortal wounds. It doesn’t work with or stack with Spirit Stones, The Avatar’s molten body, or Ghost Helms.

……….. It’s bland. I am not saying its bad. But it just feels very dull and bland to me.

Anyway, moving on. They also revealed some Stratagems that make Guardians better. One gives them +1 to hit in either shooting or assault. The other gives them a 4+ invul for an enemy shooting phase. It also says they are better as a result without an increase in points. I am a bit concerned. I really think that Guardians are a terrible unit as it stands. They are too expensive and their weapon is too short range. That being said, there are other factors that may come into play, such as a change to Battle Focus, maybe they did drop the points, but didn’t give that away.

Moving on, they say that Eldrad has actually dropped in points and they show off Mind War. Similar to before. 18″ range and a d6 added to Ld roll off. Every point you win by is a mortal wound for the enemy model.

So, nothing as such to show superior Psykers or Black Guardians, just a bland 6 up save. That and stratagems that only affect Guardians and Ulthwé Farseers can’t even avail of the Craftworld attribute.

I should note that I have almost always included Guardians in my army. But I have been finding it increasingly hard to make any use of them. Sure, you can mount them in a Wave Serpent, but that is an expensive tax on a unit that isn’t the cheapest unit by any stretch. Cheap for Eldar, but not when compared to Orks, gaunts and imperial guard, to name but a few. 

 

 

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